P0READYofficial

Sludgineers Patch #1 v1.00.01

Every gameplay-relevant change in the first launch patch: faster refinery processing, lower Draxine costs, cheaper drone upgrades and stronger safe rewards.

Last verified: 2026-08-27. Patch-sensitive numbers are called out where they can go stale.
Original Sludgineers-style illustration for Sludgineers Patch #1 v1.00.01
Official confirmationSteam, official itch page or patch notes.
Current player reportLaunch-week community questions and reports.
Video-testedObserved in current full-release gameplay footage.
Old / verify firstDemo-era behavior or wording that may have changed.
VISUAL EVIDENCE

Matched game visuals

Official game media and footage tied to this topic. External sources keep their original provenance; the local article illustration is used as a fallback.

Official Sludgineers refinery screenshot
officialPatch #1 directly changed refinery wait-time progression and Draxine pressure.Source: Snickerdoodle Games
Official later-level Sludgineers screenshot
officialLate-game grind and later-field performance are the context for the first post-launch patch.Source: Snickerdoodle Games

Patch #1 is small in line count and big in impact because it targets the exact bottleneck launch players were already reporting: late-game Draxine and waiting on the refinery.

Refinery processing can go lower

The patch added an additional refinery-processing upgrade at the bottom of each refinery tree. According to the official notes, the previous minimum 120 seconds can now be upgraded to 90 seconds, then 60 seconds at level 2.

That changes the recommendation for players who are genuinely returning from a job before their refined resource is ready: processing speed now has another meaningful step.

Late-game Draxine costs reduced

Higher-tier / late-game upgrade Draxine costs were reduced by roughly 10% across the board.

This is the patch note that directly addresses the launch-week “I have cash and other resources, but Draxine is still gating me” complaint.

Drone Capacity and Speed got cheaper

The Draxine and money cost of Drone Capacity and Speed upgrades was reduced by roughly 30%.

That makes old launch videos a poor source for exact drone prices. Use the current in-game tree, not screenshots recorded before v1.00.01.

Safes now pay much more refined material

Refined Resources earned from Safes increased by 250%.

That is a huge change to the value of safes in late progression. They were already tied to safe/diamond achievements; now they also help feed refined-resource demand much more aggressively.

What is next

The same official notes say:

  • Patch #2 will focus on performance, specifically late game and gas vents.
  • Patch #3 will review Steam Deck cursor/control issues, sludge detector range and other minor bugs.

What this means for guides

Any guide that publishes a pre-patch refinery time, late-game Draxine cost, drone capacity/speed cost or safe refined-resource payout without a version label can now be wrong two days after release.

This site therefore treats v1.00.01 as the current balance baseline and labels older video numbers as historical rather than silently copying them.

Sources used for this page